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	<title>Robotics Made Easy &#187; outer space</title>
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		<title>Blue Outer Space and Robots Print Cotton Flannel Pajamas</title>
		<link>http://www.aamas2008.org/2410-blue-outer-space-and-robots-print-cotton-flannel-pajamas</link>
		<comments>http://www.aamas2008.org/2410-blue-outer-space-and-robots-print-cotton-flannel-pajamas#comments</comments>
		<pubDate>Mon, 06 Sep 2010 15:34:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[]]></category>
		<category><![CDATA[50s 60s]]></category>
		<category><![CDATA[celestial bodies]]></category>
		<category><![CDATA[cotton flannel]]></category>
		<category><![CDATA[flannel pajamas]]></category>
		<category><![CDATA[outer space]]></category>
		<category><![CDATA[Robots]]></category>
		<category><![CDATA[spaceships]]></category>
		<category><![CDATA[sputnik satellite]]></category>

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		<description><![CDATA[
PajamaCity&#8217;s Blue Outer Space Cotton Flannel Pajamas are made from 100% cotton and are too hot for summer or too cold for winter. The space themed design was inspired by the &#8220;Atomic&#8221; era of the 50s &#038; 60s. Included in the print are retro robots, spaceships, the Sputnik satellite, and other retro celestial bodies&#8230;. More [...]]]></description>
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		<title>Tobor the 8th Man Original TV Series Anime Vol. 8</title>
		<link>http://www.aamas2008.org/2000-tobor-the-8th-man-original-tv-series-anime-vol-8</link>
		<comments>http://www.aamas2008.org/2000-tobor-the-8th-man-original-tv-series-anime-vol-8#comments</comments>
		<pubDate>Fri, 16 Apr 2010 18:14:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Anime]]></category>
		<category><![CDATA[chronological order]]></category>
		<category><![CDATA[monster]]></category>
		<category><![CDATA[Original]]></category>
		<category><![CDATA[original tv]]></category>
		<category><![CDATA[outer space]]></category>
		<category><![CDATA[Series]]></category>
		<category><![CDATA[series anime]]></category>
		<category><![CDATA[sound volume]]></category>
		<category><![CDATA[space 39]]></category>
		<category><![CDATA[Tobor]]></category>
		<category><![CDATA[tv series]]></category>
		<category><![CDATA[Vol.]]></category>

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DescriptionFor the first time the 1960&#8217;s Original TV Series &#8220;8th Man&#8221; has been professionally Digitally Re-mastered and Restored to perfection. The restoration process features crystal clear restored video, and enhanced 2.0 Dolby Digital and 5.1 Dolby Surround sound. Volume Eight Contains:The last six English Dubbed episodes in chronological order by original air date from 1967.36. [...]]]></description>
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		<title>Complex Robotic Systems</title>
		<link>http://www.aamas2008.org/1438-complex-robotic-systems</link>
		<comments>http://www.aamas2008.org/1438-complex-robotic-systems#comments</comments>
		<pubDate>Fri, 12 Feb 2010 15:12:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[battlefields]]></category>
		<category><![CDATA[Complex]]></category>
		<category><![CDATA[diffusion]]></category>
		<category><![CDATA[hazardous situations]]></category>
		<category><![CDATA[hostile environments]]></category>
		<category><![CDATA[Industrial Applications]]></category>
		<category><![CDATA[manufacturing systems]]></category>
		<category><![CDATA[nuclear plants]]></category>
		<category><![CDATA[outer space]]></category>
		<category><![CDATA[Robotic]]></category>
		<category><![CDATA[Robotic Systems]]></category>
		<category><![CDATA[Systems]]></category>

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Robotic systems have proved themselves to be of increasing importance and are widely adopted to substitute for humans in repetitive or hazardous situations. Their diffusion has outgrown the limits of industrial applications in manufacturing systems to co ver all aspects of exploration and servicing in hostile environments such as undersea, outer space, battlefields and nuclear [...]]]></description>
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		<title>Building a Digital Human</title>
		<link>http://www.aamas2008.org/1207-building-a-digital-human</link>
		<comments>http://www.aamas2008.org/1207-building-a-digital-human#comments</comments>
		<pubDate>Tue, 09 Feb 2010 00:12:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Animation.]]></category>
		<category><![CDATA[Building]]></category>
		<category><![CDATA[Digital]]></category>
		<category><![CDATA[digital artist]]></category>
		<category><![CDATA[digital humans]]></category>
		<category><![CDATA[extras in movies]]></category>
		<category><![CDATA[final frontier]]></category>
		<category><![CDATA[hero]]></category>
		<category><![CDATA[heroine]]></category>
		<category><![CDATA[Human]]></category>
		<category><![CDATA[journey]]></category>
		<category><![CDATA[midst]]></category>
		<category><![CDATA[outer space]]></category>
		<category><![CDATA[stuntmen]]></category>
		<category><![CDATA[titanic]]></category>
		<category><![CDATA[universe]]></category>
		<category><![CDATA[video games]]></category>

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In the universe of 3D animation and graphics, the final frontier isn’t the vast unknown depths of outer space but rather the intimately familiar human form. Replicating this body is by far the most challenging journey to undertake as a digital artist. Why? Because everyone knows what a human looks like.    Digital [...]]]></description>
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		<slash:comments>5</slash:comments>
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		<title>Space Enterprise: Living and Working Offworld in the 21st Century</title>
		<link>http://www.aamas2008.org/922-space-enterprise-living-and-working-offworld-in-the-21st-century</link>
		<comments>http://www.aamas2008.org/922-space-enterprise-living-and-working-offworld-in-the-21st-century#comments</comments>
		<pubDate>Sat, 06 Feb 2010 15:12:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[21st]]></category>
		<category><![CDATA[21st century]]></category>
		<category><![CDATA[apollo moon landings]]></category>
		<category><![CDATA[Century]]></category>
		<category><![CDATA[Enterprise]]></category>
		<category><![CDATA[europe]]></category>
		<category><![CDATA[high point]]></category>
		<category><![CDATA[india]]></category>
		<category><![CDATA[japan china]]></category>
		<category><![CDATA[Living]]></category>
		<category><![CDATA[lunar surface]]></category>
		<category><![CDATA[missions to the moon]]></category>
		<category><![CDATA[NASA]]></category>
		<category><![CDATA[national space policy]]></category>
		<category><![CDATA[Offworld]]></category>
		<category><![CDATA[outer space]]></category>
		<category><![CDATA[remainder mark]]></category>
		<category><![CDATA[russia]]></category>
		<category><![CDATA[Space]]></category>
		<category><![CDATA[space enterprise]]></category>
		<category><![CDATA[strategic planning]]></category>
		<category><![CDATA[vicinity]]></category>
		<category><![CDATA[Working]]></category>

		<guid isPermaLink="false">http://www.aamas2008.org/922-space-enterprise-living-and-working-offworld-in-the-21st-century</guid>
		<description><![CDATA[

ISBN13: 9780387776392
Condition: NEW
Notes: Brand New from Publisher. No .

For over a half century, human activities in outer space have increased, but the high point was the Apollo Moon landings from 1969 – 1972. Now the United States has set forth a national space policy to return permanently to the lunar surface by 2020, and NASA [...]]]></description>
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		<slash:comments>3</slash:comments>
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